Darren Rapacchi on 4/25/2011
I have this in both 1.5 and 1.8 on different blades.
I am an offensive player who loops and topspins on both wings, I found I was able to play with this rubber very quickly, very easy to play with.
1.5 red is on the BH of an XI Up probe All+ with Palio CJ8000 2.2mm biotech on the FH in Blk.
I have the 1.8mm in blk on the BH of a Yinhe MC-2 blade with Yinhe Venus red 2.2mm on the FH.
Both offer very good spin reversal making topspins go into the net from your oponent. The 1.8mm is on a very reactive sponge, if you don't close the bat face enough the ball will go long off the table, 1,5 is almost the same just not as punchy.
Chop blocking is excellant and chopping from any distance up to around 8 feet is good. I have not been able to try any further than this.
Flat kills are almost un returnable, this rubber in my opinion will work well on any blade with any stratagy. In the 1.5mm form you can play a Def to All game but with the slighty faster 1.8mm you can play a more All + to Off game.
Close to the table flicking and cop blocking work vey well. The deceptiveness comes from flat blocking, pushing will cause a lot of problems to the average topspin / loop player.
Overall one of the best Mid pimples I have tried.
juddy1 on 12/23/2014
i am a middle division player, and have palio wp1013 on my backhand, 1.5 mm i think, and love it. it is great at just killing spin on loops (the expressions i see on loopy opponents are priceless lol) and for counterhitting down the line or across the table. Or just dinking it back as a drop shot, great control. its main weakness (or mine!) is that if pushing it tends to sit up as shiny rubber surface doesnt give much backspin and a a good hitter will kill it, so i try whenever possible to attack attack attack, flat hitting which needs timing and hitting at the top of the bounce. Also, I play with milkyway galaxy on forehand (great for control, spin and loop), and twiddle so perhaps one in four forehands are with the palio, and attacking players hate this, it disrupts their rhythm and often they miss completely or hit it into the net. Lovely!
DreadRazor on 11/11/2011
I play a wide range of styles and have tried many combinations of pips and inverted.
This is a rubber that plays and behaves close to inverted with very low throw. I found no major adaptation needed, just added a bit more forward motion. Supports almost any stroke and is able to generate decent spin of its own. Reversal is not amazing but useful when returning serves and counter-driving. This rubber excels at hitting... you can put away anything from the bottom 3rd of the table. The shots dip off the end of the table nicely and are hard to return. Smashes like a short-pip. The control is good but chopping and pushing need to be done with a light wrist as it tends to be quite fast even in 1.5mm. It's not deceptive enough to support defense away from the table but light low chops can be effective staying close to the table.
The major issue is that it's not a competitive rubber. Chopping is not as good as with a pure LP and the hitting doesn't compensate. Serving is on the mediocre side as it's not really deceptive or spinny enough. Yes, you can generate some spin but it's attackable. A topspin attacker with a bit of brains will figure out how to exploit it and there's not much that can be done. I like this rubber very much, but sadly it leaves too much of a tactical hole.
Price-wise it's great value for money and has high durability. Weight is quite light. Pips are round, close together and may have uneven tops. Blade selection is an important factor. Softer blades tend to make it shine more, while hard ones may make it very difficult to control.
The style it favors most is strong forehand looping with backhand hitting/flicking. It's a good choice if you're not playing at a high level and can move well enough to cover the table with your FH.