High speed, high tension, high friction rubber that feels a lot like a Japanese product.
Galaxy's Description (Translated):
Mars: The Roman God of War. Fiery and fearless, Mars is the symbol of tremendous strength and power.
"Mars" inverted rubber of Milky Way Co. uses a new rubber formula and optimized pimple structure to give the surface a greater friction coefficient. For players used to tacky rubbers, "Mars" provides a greater sense of stability in addition to the unstoppable power when looping. With its superb looping "feel", "Mars" will crush all opposition and bring you to victory!
This review is on Galaxy Mars V2 factory tuned red @ max. 35 deg
Physical :
Rubber has good looks, with nice red (orange) sponge. Top sheet has wider pips then avg. Medium height pips. It appears to be very gripe sheet with slight amount of tack (tackiness does not factor in while playing much).
Spin:
Rubber has good amount of spin. Grip of a top sheet + sponge deformation produce some good rotations. At close range rubber performs good in terms of spin and provides solid control. Medium distance is the best. One can generate heavy loops without much effort. At medium distance you get the best sound too :). Far away rubber is ok, at least 35 degree version I have. It would be great to try harder sponge for FH heavy shots from distance, I think rubber would work great.
Speed:
A bit on a strange side here. Rubber acts between dead china rubber and slower tensor rubber. Dont really understand marketing "T64 Clone"....
It has solid speed and not too much bounce. Problem is far away when you will engage blade a bit too much. Maybe if you get regular version of Mars 2 it would be better then tuned (soft) for a speed at distance...? Overall speed of this rubber will be fine for most of the players unless you are way up there in TT world. Then maybe this rubber would be ok for BH.
Throw angle:
On a low side here... I feel as if many would find this great on BH. For FH one has to make slight adjustment on strokes. I usually play TG3N on FH so it took me few hits to get a grip on Mars 2. Had no such issues on BH, rubber was fine out of the pack.
Recommended to:
Honestly this is one of those rubbers i would recommend to anybody. Beginners will have fun with it because it has properties of both Chinese and tensor rubbers. It can beginners decide what path to take (tensor vs dead tacky). Intermediates will get most out of this. Rubber will provide more then enough speed and spin on both FH and BH. For pros (if you have to buy) then this is a cheap training option.
Overall great product at 15$ price tag. Highly recommended, so give it a shot if you like, and have fun playing TT :).
I was playing sticky rubbers like Hurricane 2 Neo H38, Battle 2 Provincial H38, Battle 2 Gold H40 on my FH and 2 days ago i put this rubber on my main blade.
Training session yesterday showed me i have more precision with this one than with Battle 2 Gold H40 i played for the last week. So now its my main FH rubber.
Im still able to generate enough spin and speed for offensive game as well as control in defense. Its sponge generates more power on blocks which i had troubles with on B2G which is very handy for my traditional pen blocks.
I both this rubber (red medium max) when I didn't have the money to buy expensive rubbers for my bh. I'm not a professional player, so my opinion may be wrong, but with all my rubbers, my bh topspin often flew off the table. This rubber is slower than fastarc c1, mantra m, and for me that's good because now my bh tops have improved. And this price.... But it smells unpleasant, probably pumped with factory booster. Btw, I don’t know why the guys in the reviews write about tackiness, because, in my opinion, this is a slow Chinese tensor, without a tacky topsheet.
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