Tibhar Genius is rich in spin for the offensive game! GENIUS is obviously focused on spin, and more spin in this case also signifies more speed. More spin also means that the angle of the ball rebound is more upright, conferring a bow-formed ball curve. This gives more precision to your strokes and therefore puts your adversary under pressure. The new geometry of the inverted pimples enables a dynamic and spin-rich game. Thanks to the new caoutchouc composition, the rubbers last longer.
GENIUS -- Simply Genius!
I just can't let it go!!! ... - I just have to test a "classic" or a Chinese rubber from time to time !!!
Facts: black rubber with (47.5 degree) 2 mm sponge. Weight packed, 93 g., uncut 68 g. and 47 grams on my blade (157 x 150 mm).
One thing that particularly struck me when playing with the Genius was the low catapult. It plays very directly, but you always have the feeling that the ball doesn't want to leave the rubber surface. - which of course makes the rubber very controlled! However, the rotation values are very high. In my opinion, it's a real spin monster that also works on a wide variety of blades. - but it also reminds a bit of faster Chinese rubbers, which, as is well known, are often missing a little catapult! Conclusion: for this rubber I would recommend a blade that is not too hard and stiff. However, this should be fast enough to compensate for the lack of catapult of the rubber. With such a combination, this rubber should surely find many friends!
Very spinny tensor rubber. Works well on either FH or BH. Throw is quite high. Catapult effect is quite strong, most noticeable on medium impact strokes, thus mid distance looping is a breeze. However, it is not as versatile. Topsheet isn't so grippy, making flicks and pushes a bit iffy, but also making the rubber less sensitive to spin, so passive play is quite easy. Boosting will increase both advantages and disadvantages, resulting in very few gears and huge catapult but also wicked spin on shots with sponge engaged. Overall, this rubber is like MX-P with worse topsheet, less booster and higher throw. Intermediate players can use this and later upgrade to MX-P.
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